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Here are three options for your kicking game from between your 22m line and the half way line.
From a scrum on the left side of the field, use an 8 pick and go. From the second phase, attack the midfield again. The aim is get to your 10m line (inside your half) and centrally positioned. This opens up both sides of the pitch for the kick.
The defence generally will have to spread out to prevent attacks on either side. The defending wingers will have to decide whether to stay up or drop back, and it is possible that one or both of them may be out of position for the kick.
What's more, with the wingers spread out, the full back is likely to be isolated in the middle of the field.
Any kick should now look to work down the "tram lines", between the 5m and 15m lines at the side of the pitch.
Controlling their defensive positionsAny play preceding the kick must aim to move the opposition to where you want them. You could even go a stage further by directly targeting their weakest winger. As the play develops, the kicker (normally 10), sits in the pocket behind the action. Just before the ball is released from the ruck, he moves into position to kick over and beyond their weakest winger. This is a short kick, giving that defender even less time to get in position. The defending winger might have even come into the line when the 10 moves because he thinks the ball might be passed out, which will create even more space. |
On the right side of the field, the scrum half can use a box kick to land the ball between their 10m and 22m lines. This tactic can be used from a scrum, but it is safer following a catch and drive at a lineout.
From a scrum, 9 needs to use a right-footed kick, otherwise he is likely to be blocked by his opposite number.
It is a better tactic from the second phase, if their winger has come up to defend the blindside. For instance, attack the blindside from a right hand side scrum, say using an 8-9-14 move.
Here the 8 picks and goes right, passes to 9, who passes on to 14. This drags in the blindside defence, creating space behind them from the ensuing ruck.
At the top professional level, a box kick should have a hang time of about five seconds. That's enough time for a winger to run 30 metres from a standing start. In training, practise box kicks with the wingers chasing to gauge the sorts of distances your players can use.
22m drop out attacking optionsA straight drop out kick is easy to defend, says Jim Love, head coach, Viadana. When we have a drop out we therefore need to move the defenders around. We use three options to do this:
Work on getting the ball back from 22m drop outs 90% of the time using quick taps and short kicks. |


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