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What you tell your players to do
What you get your players to do
Line speed warm-up: Three players stand in a line and move forward when you touch a ball on the ground. Check for pace, staying in line, spacing and communication.
Ballroom blitz: Three attackers and three defenders (adjust if you have more) stand next to you in a small box.
When you shout "GO", both sides move into position as attack and defence. Release the ball when you are ready and the defence needs to cut down the attack before the first receiver can pass the ball to the second receiver.

Development
How would I put this into a game situation
Split your squad into two teams. Have one player (not scrum half) on each side with the ball. The ball carriers need to follow you as you run around the pitch.
When you touch one of the ball carriers, play becomes “live”. The other ball carrier stands out.
When a ruck is formed, then you count down the time allowed for the ball to be released. Defences should decide whether to blitz the attack or not. If you want to overload attack or defence, call a number of players to stand with the non-playing ball carrier.
What to shout
What to look for
What to think about
This article is from International Rugby Coaching.




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