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Run this non-stop pyramid game, which keeps attack and defence alert. With lots of repetitions, it works on fitness, decision-making, teamwork and overloads attacks.
Every time a team breaks a tackle line, it needs to support the ball carrier. Players must react quickly, even when tired.
A 15 to 20m corridor between the 22m and halfway line. One ball.
If the attackers beat the first defender, they attack the second line, with the defender A turning to help the attack
If the attackers make a mistake, defenders A, B and C become the new attackers, the original attackers go to the halfway line to defend and the last line of defenders become the new A, B and C


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Rugby Coach Weekly offers proven and easy to use rugby drills, coaching sessions, practice plans, small-sided games, warm-ups, training tips and advice.
We've been at the cutting edge of rugby coaching since we launched in 2005, creating resources for the grassroots youth coach, following best practice from around the world and insights from the professional game.