This session recreates three different 2v1 situations your players will regularly find themselves in. These exercises are inspired by the Australian success in this part of the game.
The best teams frequently create line breaking 2v1s. The forwards are as much part of the action as the backs, with either making the pass or bursting through the gaps. This session recreates three different 2v1 situations your players will regularly find themselves in. These exercises are inspired by the Australian success in this part of the game.
Warm up time: 5-7
Session time: 8-10
Development time: 8-10
Game time: 15-20
Warm down time: 5-7
What to think about
These are the hardest 2 v 1 exercises because the defender has a better idea of what is going to happen than the attackers.
This gives the defender an advantage because the attackers have little time to plan and do not know their running lines.
Don’t expect much success to start with, partly because attackers take time to become used to the situations. That is why you could mix this session up, so you rotate between each exercise / game to keep the players refocusing.
Simple skills, such as firm passes and pace on to the pass, will still pay dividends.
set-up
Always attack the defender at pace, but aim to keep your hips facing down the pitch to help you pass if you need to.
Pass hard so the defender cannot move on to the receiver.
Be decisive, so even if the ball carrier is caught, he is still moving forward.
What you get your players to do
Set up two boxes assigning a letter to each. Position two players at each end. Shout out which box to attack, which team will receive the ball and which one of the defenders can defend. The players move immediately into this box. Attackers receive the ball, with the attack aiming to score at the far end. Use full tackling.
Shout which team will attack, into which box and which one of the defenders can go into the box. Use full tackling and allow offloads.
Development
Put two attackers in the narrow channel and one in the wide channel. The middle attacker is the only attacker who can move between both. Put a defender in each channel. They must stay in their channels. Start the attack in the narrow channel. Given the defence in front of them, the ball carrier has to decide whether to create a 2 v 1 in the narrow channel or pass to his team mate in the wide channel to create the 2 v 1 there.
The defenders must stay in their channels. Attackers A and C must stay in their own channel, but attacker B can move between the channels.
Game situation
Put two attackers in the middle of the box, and a defender at each end. The two attackers have 60 seconds to score as many tries as they can. Use either touch tackling or full tackling. If the ball carrier is tackled / touched he has 1 second to pass the ball (this encourages passing before contact). Defenders can only move forward from one metre in front of their try line once the attackers have come over the half way point. Any infringement by the defence means an automatic try. Any infringement by the attack means they turn and attack the defender at the opposite end.
Two attackers attempt to score as many tries as possible in one minute. They attack each end alternately.
What to call out
“Make space for your support player”
“Support player, hold your run so you can see the space and accelerate on to the ball”
Dan is a practising RFU Level 3 coach and coach educator. He is head coach of Bristol Schools U18s, assistant coach with City of Bristol Schools U16s and the Rugby Performance coach for Bristol Grammar School. Dan is also a coaching and development consultant for World Rugby Development Programmes, and club performance adviser for St Mary's Old Boys.
He was a lead coach with the Bristol Bears DPP programme, head coach of Swansea Schools U15, Young Ospreys Academy, assistant coach ...
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This session works on players taking the ball into contact in groups of four. This is most likely in a game when you know the opposition is ...
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