A player races out to pick up a ball cleanly and then win the race to the far line. MORE
S lines for 2 v 1s
Develop the idea that if the ball carrier runs an S-line, they can draw in defenders and release support players to attack a flat, organised defence.
The out-in-out nature of the run forces defenders to make decisions which creates enough disruption to pull them out of position.
- Mark out an S-shape with poles and/or cones.
- Get a player to run, take a pass, go through the S-shape and then deliver a pass at the end. Ensure he is square and facing up the field as he passes. Get the support player to run on the outside.
- Put three attackers and two defenders about 10m apart. Put a feeder at the side about half way between them.
- Get the feeder to pass to the middle attacker, who uses the S -shape run to attack between the defenders. Use touch tackling only.
- Put three defenders on the middle line and one defender on the back line of the box.
- Four attackers aim to score at the far end. Use two-handed touch tackles on the shorts. If the ball carrier is touched, stop and swap the defence for the attack for the next attempt.
- The defender at the back can only come forward once the attack has crossed the middle line, the defenders in the middle only once the attack has moved into the first box.
- Run out (drift), then in and then attack the outside shoulder of the defender.
- Keep square at the tackle line.