Develop the idea that if the ball carrier runs an S-line, they can draw in defenders and release support players to attack a flat, organised defence.
The out-in-out nature of the run forces defenders to make decisions which creates enough disruption to pull them out of position.
ACTIVITY
Mark out an S-shape with poles and/or cones.
Get a player to run, take a pass, go through the S-shape and then deliver a pass at the end. Ensure he is square and facing up the field as he passes. Get the support player to run on the outside.
DEVELOPMENT
Put three attackers and two defenders about 10m apart. Put a feeder at the side about half way between them.
Get the feeder to pass to the middle attacker, who uses the S -shape run to attack between the defenders.Use touch tackling only.
GAME SITUATION
Put three defenders on the middle line and one defender on the back line of the box.
Four attackers aim to score at the far end. Use two-handed touch tackles on the shorts. If the ball carrier is touched, stop and swap the defence for the attack for the next attempt.
The defender at the back can only come forward once the attack has crossed the middle line, the defenders in the middle only once the attack has moved into the first box.
TECHNIQUE
Run out (drift), then in and then attack the outside shoulder of the defender.
One player goads another, then touches the line and races to the other end to avoid being touched by the chaser. It’s a like smaller version of the Bangladeshi game of Kabadd MORE
Improve your players’ footwork and ability to evade contact. The “hot box” means your players will need to use their peripheral vision and their ability to see where defenders are. MORE
Develop another evasive skill for the ball carrier by encouraging them to spin just before the tackle. The footwork needs experimenting with because it can unbalance players.
Although spinning before contact slows you down a little and is less confrontational, there are occasions when it can allow you to break free from a defender and move into a space. MORE
Improve your players’ footwork as they run forward, so they beat opposition players, or at least create a chance for a good offload in contact.
This is a simple session to set up and can be adjusted easily to suit the stages of your players’ development.
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