There’s more than one way to score a try and more than one way to gather the ball to score a try. Let the players discover lots of options. MORE
Create a fatiguing decision-making exercise for your players. In this 4 v 2 game, the players have 90 seconds to score as many tries as possible but can choose which line to attack each time.
Put four attackers with a ball and two defenders in the middle of the box.
The ball carrier runs to any line on the outside of the box. They then attack the opposite line, which is now the try line.
All the other attackers have to touch the starting line (the one just touched by the ball carrier) before joining the attack.
The two defenders run to the opposite line, before coming forward to defend.
The defenders use touch tackling. If touched, the ball carrier has two seconds to pass the ball.
If a try is scored, the ball carrier can run to any line apart from the previous try line to restart the attack again.
If there’s an infringement or the ball carrier fails to pass in time, the attack simply starts at any line they want to, repeating the “starting process” again.
Run for 90 seconds and then swap roles.
Don’t allow any time for passing after the touch.
Allow grubber kicks. That is, the ball can be kicked, but must bounce inside the box.