Practise your backs moves in a more realistic environment. Identify weak defenders with constraints that will make your attackers want to play down that channel and exploit mismatches.
CHALLENGE
Break the line and support the break from a multi-option move
Attack the weakest defender
Allow 20 minutes this week. Return to the play every week.
1 WALK THROUGH
In a confined space, have the players walk through the play. This will give the idea of potential running lines and passing possibilities.
Have two pad defenders come forward to help players picture lines.
Work from both sides, and highlight possible difficulties, like the length of pass or who runs when.
The confined space allows lots of attempts.
2 REAL DEFENCE
In a larger area, put three defenders at the front, one covering from the back.
Run the play at full pace.
If there’s a clean break, the attack has to beat the last defender.
If touched, you can immediately offload.
Add in “grab tackles” to make defence and attack work harder.
3 WEAK DEFENDER
Give the front three defenders a letter each.
Option 1:
Tell all the attackers who the weak defender is. There is no need to offload unless the weak defender makes a shoulder contact.
Option 2
Tell just one attacker who the weak defender is.
Option 3
Nominate a weak shoulder. All defenders are only allow to “touch tackle” with that shoulder.
Option 4
Nominate a weak shoulder for the weak defender. Tell the attackers or play enough times for the attackers to work it out.
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They should have:
Context: the players should know, either before or after the game, the reason you are playing. Fun/enjoyment are a given. However, what are the potential rugby outcomes?
Points: the players will want to know what the score is, and what the points system is.
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