A clearer at a ruck must look to go beyond the ball. This not only drives back defenders, it frees up the ball for your scrum half to grab and maintain continuity. This activity helps players focus not only on clearing the ruck but encourages them to target the most important factor at the breakdown - the ball - and gets them driving beyond it. MORE
Steal and attack
Use this counter ruck drill to help steal poorly protected ball and launch attacks.
- Player A starts on the line with the ball 2m in front of them. Get them to pick the ball up and run into any one of the three ruck pad holders (1, 2 and 3) in front of them.
- The ball carrier drives forward then goes down and places the ball. The ruck-pad holder lies down with them to simulate a tackler on the ground.
- The remaining two defending pad holders run around and set-up on, or behind the ball. The counter-ruckers (B, C and D) run round the corner cone and enter the box. B and D set up a defensive screen at the edges of the ruck.
- Player C initiates the timing of the counter-ruck, leading the screen players to follow them and drive the two pad men back.
- Add two more ruck-pad holders and three more counter attackers and increase the box to 25m by 20m.
- Only two or three can contest the initial ruck with two or three standing off. Counter ruck with no more than four players.
- Once the ball is won, the attack has one phase to score against the remaining two ruck-pad holders, who drop their pads to defend.
Stay on your feet when rucking and come through the gate. When one man decides to counter ruck, everyone follows him hard and fast.