Set up a realistic training scenario so your players can practise backs moves like “slice”, where timing, angles and decisions all depend on how the defence sets up and then reacts.
A slice is a jargon term for a backs move where two players change running angles so one goes in front of the other. In other words, they switch positions. The passer then has to decide which player is in the best position to receive a pass and then dent the defence.
THE CHALLENGE
Create a training scenario that:
Improves the techniques to perform the play
Puts that technique under pressure in game-like situations
Allows plenty of chances to explore various possibilities
TRAINING TIME
Allow 20 minutes this week. Return to the play every week.
1. Walkthrough
In a confined space, have the players walk through the play. This will give the idea of potential running lines and passing possibilities.
Work from both sides, and highlight possible difficulties, like the length of the pass or who runs when.
The confined space allows lots of attempts. Ensure the players have lots of goes and swap positions. You can add a defender to help the players consider the visual cues.
2. Passive defenders
Run through the play, with defenders jogging forward and offering obvious spaces to attack. You can stand behind the attack to indicate where the defenders will run.
You can make the box wider to increase pressure on the passing.
3. Active defence
The defenders now try to read the play. Make this part quite competitive, with perhaps a small forfeit (like one star jump) if the other team is successful.
In the picture above, the second pad-holder deliberately targets a channel to force a decision.
4. Dynamic start
Move the players around before they realign to set up the move. This replicates the dynamic start points which might happen from rucks or scrums that wheel.
You, or another player, runs out with a ruck pad. Put it down to indicate where the ruck will be.
As you run into position, the attackers and defenders move and realign before they attack using the play.
In Hard and Fast with the Miss Pass, we set up a “miss pass” training session. The miss pass is a long pass which skips one player, with the missed player drawing a defender in the process. MORE
A hard and fast flat miss pass can cut out defenders before they have a chance to change their running angles. It can lead to clean breaks as your attackers exploit the gaps.
By scanning the line and hitting the ball at an angle towards a space, the ball carrier is going to be almost impossible to stop. MORE
Training games, like touch rugby or contact games, tend to be competitive.
They should have:
Context: the players should know, either before or after the game, the reason you are playing. Fun/enjoyment are a given. However, what are the potential rugby outcomes?
Points: the players will want to know what the score is, and what the points system is.
Now, let's spice this up MORE
Already leaked more tries than you expected this season. Here's some cures to shore up your defensive line, which concentrate on technique, skills and organisation. Remind your players of what they do well and then help them to address their weaknesses. MORE
If you are coaching adult rugby, then you are probably already beginning to put in some elements of contact into your preparation programme for next season. If you are coaching youth rugby, then you need to carefully consider the regulations about contact rugby. For example, in England for under 11s and below, you won't even start "contact" of any sort until the actual season starts. MORE
Use our two simple tactics to pull defences one way and then kick the other to surprise them and give your chasers a good chance of gathering the kick unopposed. MORE