These two adaptive games are ideal warm-ups to more intensive training sessions. One looks for players to find catching solutions, the other is a simple maul contest – though there’s never anything simple about mauling. By Dan Cottrell GAME 1 Dive zone The blocker moves side to side in the middle 5m The two attackers... MORE
Stay up to bind and smash
A ball carrier that gets isolated and tackled is almost always going to lose possession. He will either be turned over or give away a penalty for holding on. It is essential players stay on their feet in contact if support from their team mates is not immediate.
By staying on his feet, the ball carrier presents a target for support players to drive on and get over the gain line. There are certain situations where this can be premeditated.
|The bind and smash is a great way of turning slow possession into quick possession by getting the ball carrier beyond the gain line. The ball is passed to one of two pre-set pods. The ball carrier targets a single defender and drives into him staying on his feet. The support player drives in behind.|
Pick and drive
From the back of a ruck, a player picks the ball up and attacks the edge of the ruck. The support player binds onto him and together they drive through the defence.
It is also a good tactic to use to attack a short blindside and pull defenders over to open up the rest of the pitch to attack.
If the attacking team has time to organise two pods of two or three players for a pre-set bind and drive, it can use one-out pods.
The advantage is that the pods can target defenders outside the opposition’s defensive guards. These defenders are more likely to be upright so it is easier for the ball carrier to stay on his feet in contact.
Having two pods makes it harder for the defence to get organised effectively. The closer pod would usually be the decoy runners.
The closest players to the breakdown form the two pods – it doesn’t need to be forwards. Get the strongest ball carrier at the front to receive the ball.
- The ball carrier runs on to a short pass at pace.
- He targets one defender rather than the space.
- He tucks the ball into his hip and uses his free arm to bind on to the defender and keep himself up.
- The support player binds as contact is made and together they drive the defender back.
From slow ball, two pre-set pods align with the wider pod slightly in front. The ball is always fed to pod two with pod one running the decoy line to hold the defensive guards.
As the ball carrier takes contact, the support player binds onto him and drives forwards. The ball carrier can grab the defender with his free arm to keep himself up. The support player has to be in a low driving position as he provides most of the forward power.