To create continuity, your players need to understand their support roles. They also need to practise being innovative when it goes wrong.
KNOW THE PLAN
Support allows continuity of possession, whether from a pass or clearing out a threat at the breakdown.
The first attribute of a good support play is good knowledge of the game plan. From set pieces, all the players should know where the ball will be passed to and what the move will be. This helps forwards and backs understand their support running lines.
For instance, the openside flanker (7) will set a target for their support line and set off towards the probable point of contact with the opposition.
KNOW THE PLAYERS
The second attribute of good support play is knowing the way teammates play. A flanker, especially, will want to know how 10, 12 and 13 take the ball up to the defenders and then off-load. How do they hold the ball, are they likely to off-load the ball with one hand, how will they step before contact, and how might they present the ball.
I like the players to have “alliances”, where they are familiar with each other’s game to help generate their support lines.
SUPPORT PLAY: BALL CARRIER FIRST
Support play starts with the ball carrier and what they are likely to do. If we think in particular about the role of the ball carrier in the contact area, we want to consider the offload and ball placement skills.
We want players to work on their one-handed offloads. This helps us work into “channel one”, which is the space directly behind the tackler. The support player needs to read the movements of the ball carrier and then change their angle of run to take the pass and move into this space.
SUPPORT SEQUENCE
I use the following sequence of play to develop the support decision:
The ball carrier, using footwork, creates a “weak shoulder”. This means the tackle will be made using an arm (due to a step or swerve away by the ball carrier), as opposed to the tackler using his shoulder. An arm tackle is far less powerful than a shoulder tackle.
The support player makes a decision on whether he will receive the pass or move to clear out a threat.
The ball carrier needs to decide, should he have taken contact, which of three actions they will undertake once they go to ground. Their decision should be based on how close the support player is and how the ball carrier has fallen.
Pop the ball to the support player because they are able to carry the ball away, ensuring fast ball and continuing the phase of attack.
Place the ball because a support player is very close and can protect them on the ground.
Roll the ball back because the support players are not close enough yet.
In Hard and Fast with the Miss Pass, we set up a “miss pass” training session. The miss pass is a long pass which skips one player, with the missed player drawing a defender in the process. MORE
A hard and fast flat miss pass can cut out defenders before they have a chance to change their running angles. It can lead to clean breaks as your attackers exploit the gaps.
By scanning the line and hitting the ball at an angle towards a space, the ball carrier is going to be almost impossible to stop. MORE
Training games, like touch rugby or contact games, tend to be competitive.
They should have:
Context: the players should know, either before or after the game, the reason you are playing. Fun/enjoyment are a given. However, what are the potential rugby outcomes?
Points: the players will want to know what the score is, and what the points system is.
Now, let's spice this up MORE
Already leaked more tries than you expected this season. Here's some cures to shore up your defensive line, which concentrate on technique, skills and organisation. Remind your players of what they do well and then help them to address their weaknesses. MORE
If you are coaching adult rugby, then you are probably already beginning to put in some elements of contact into your preparation programme for next season. If you are coaching youth rugby, then you need to carefully consider the regulations about contact rugby. For example, in England for under 11s and below, you won't even start "contact" of any sort until the actual season starts. MORE
Use our two simple tactics to pull defences one way and then kick the other to surprise them and give your chasers a good chance of gathering the kick unopposed. MORE