U7 MINI-TAG | DEFENDING 4 ACTIVITY: READY, STEADY, READY! Put two teams of four in lines across the pitch, each facing their own try line about 3 metres away. Put a ball on each try line. Call out which team is attacking. When they hear your call, both teams run to the try line in... MORE
U7 MINI-TAG | HANDLING 1 ACTIVITY: PASSING RACE Spread your players out in a line, standing about 1m apart and slightly staggered. Give a ball to the first player in the line. When you say “go”, the first player passes the ball to the player next to him then races to the far end of... MORE
U7 MINI-TAG | HANDLING 2 ACTIVITY: Passing triangles Split your players into groups of three and give each group a ball. Have them stand 1m away from each other. Get them to pass the ball to the player to their left, so it goes around the triangle six times. They should look where the pass... MORE
U7 MINI-TAG | HANDLING 3 ACTIVITY: Passing triangles Split your players into groups of three and give each group a ball. Have them stand 1m away from each other. Get them to pass the ball to the player to their left, so it goes around the triangle six times. Tell the catcher to call for... MORE
U7 MINI-TAG | HANDLING 4 ACTIVITY: Catch and pass relay Divide your players into teams of four. Put the teams into lines on one side of the area, each line about 3m apart. The player at the front of each line starts with a ball. When you say “go”, the ball carrier runs to the... MORE
U7 MINI-TAG | DEFENDING 5 ACTIVITY: TURN AND TAG Put an attacker with a ball on one of the long sides of the area, jogging from side to side. Put two defenders about 4m apart on the opposite side of the area, facing away from the attacker. When you shout “turn”, the defenders turn around... MORE
U7 MINI-TAG | HANDLING 5 ACTIVITY: Capture the ball Put teams of four players behind each of the 2m corner boxes and place at least 12 balls in the middle. When you say “go”, one player from each team runs into the middle to grab a ball. He returns to his corner and scores a... MORE
The Rules Set up a large playing square. Ask the players to pair up. In each pair, one player leads and the other follows (the “shadow”). The lead player has to lose their shadow. After several seconds call “STOP” and see who has managed to lose their shadow. Then swap the pairs around. Set Up... MORE
The Rules Chose about one in four players to be chasers (the “spooks”). Give each spook a ball. The spooks turn the rest of the players to “stone” by touching them with the ball on the chest or back. They cannot throw the ball and must hold it in two hands. If turned to stone,... MORE
The Rules Chose one (or two) player(s) to be the Zombie Chief(s). They stand in the middle of the playing area. Divide the rest of the players into four groups, with one group spread along each side of the playing area. On your signal, the players have to run through the playing area and get... MORE