Use these activities on rotation, spending around 5 minutes on each station, then swapping twice (20 minutes in all). The first works on support roles at the ruck, the second on handling and getting into position to run onto the ball. MORE
VIDEO: Game constraints for quick ruck ball
In this touch rugby game, which works well for up to 9 v 9, the players concentrate on good ball placement and then quick passing away from the tackle area. Also, notice how the coach intervenes quickly and effectively.
- Split into two teams.
- Start with a kick off (to disrupt defence and attack). Restart the game after a try with another kick off.
- If there is a two-handed touch on the ball carrier they must perform the correct ball placement technique (in this case, roll and place).
- The nearest defender must touch the prone attacker and not move away until the ball is played.
- The next player can, depending on your own preference or age grade laws, pass, or run and pass.
- Play endless touches, with turnovers for the normal rugby infringements or for poor technique.
- Set out the rules quickly and play.
- Stop the game very briefly to get the players to demonstrate good technique if it’s not going well, or a ruling.
- Keep the game flowing, with plenty of energy when there is a turnover.
- Vary the ball placement techniques.
- Set a rule that the ball must be played from the tackle within three seconds or it is a turnover.