This game must be played by teams of four or five as you need at least one spare grid in each half of the area.
Players look to throw the ball above head height into the spare grid in the opponent’s half. It must hit the ground to score a point.
The opposition must prevent this by catching the ball. They can then try to throw it into their opponent’s spare grid.
Players must call to avoid having two players going for the same ball. If two players go for the same ball they incur a penalty point.
Play to 10 points, switching ends halfway through. Serves alternate and points are scored on every serve no matter what. If the ball goes out of bounds the team that touched the ball last loses the point.
Develop by allowing the players to kick the ball, and the better players to drop kick the ball.
Set-up
Area: 20m long x 15m wide, in two halves. Six 5m square area in each half.
Equipment: One ball, cones.
Players: Ten – two teams of five.
Scoring: One point each time the ball touches the ground and for each penalty.
What to call out
“Launch the airball”
“Call your name to catch the airball”
“Put your name on it”
This game is from Fun Mini Rugby Games, designed especially for young players to play and have a good time, while developing core movement and co-ordination.
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