This session is about Identifying the channel through which to launch a counter attack and getting the ball and support players into the least defended channel.
Set out three channels (A, B and C), with the middle channel wider than the others.
Have a player stand in each channel, then throw or kick a ball into one of the channels.
The player gathers the ball. All three players then move the ball, using switches, passes and loops, into another channel as designated by you.
The players should try to finish in this channel by the time the ball carrier has passed you.
Add defenders to the channels. You should tell them which channel to move into. Then the attackers have to avoid the defenders when trying to move the ball to the designated channel. For example, set up the defenders in channel B, attackers in channel A, and throw the ball into channel C.
Vary the length and height of your throw or kick. Players might have to chase back, or take the ball when a defender is close.
The session can be developed further by playing the “counter channels” game. Using the whole pitch, split your players into six counter attackers (CAs) and four defenders. Three CAs and two defenders stand by the coach. Two other defenders stand out like a backline whilst the other CAs are positioned in the back field. The coach kicks the ball and the play develops.
The aim is for the CAs to get level with the coach. With enough players, the kicker should be a player and he can have a pre-planned kick, worked out with his defenders. This way the CAs team has to choose carefully where to put its backfield players.
One of the key influences you have on your team is in the hour or so before the match. Learn how to maximise that time to bring the best out of your players and get them flying from the first whistle.