Don’t let your attack become stuck in a one-size-fits-all pod of three players. Test the decision-making skills of the team. The three-player pod allows an additional attacking option to open when the defence doesn’t align to match your attack. MORE
The weakest kink
Work on defensive line speed and communication with the “weakest kink”. Defenders have to adjust their running lines to make sure they are not exposed.
Instead of “drilling” the defensive lines, the defenders will have to work out the solutions for themselves. A good session as well for attackers to scan where the space is.
- Put four defenders facing away from four ball carriers.
- On your signal, the defenders run to the left or right cone in front of them before turning to close down two nominated ball carriers who are running forward to score without being two-hand touched.
- Start one of the defenders facing up the field. They do not have to turn to defend (they have to make the choice whether to come forward or wait for their team mates).
- Start the defenders further away from the main line.
- Widen the area and start the attackers further to either side (making the defenders have to slide across).
- Set up four defenders in a ragged line (use cones to help as above).
- On your command, four attackers aim to score at the far end. Ideally use full tackling. No rucks or mauls allowed.
- Come up together as a line, with no gaps for attackers to squeeze through.
- Cut down the space for the attack, but only as a connected line.