Create 3v2 situations in a training context that disrupt the attack and defence enough to make them concentrate on good skills rather than “gaming” the scenario. Gaming the scenario means players manipulating the rules and setup to win the game in a contrived manner rather than using the natural order of rugby. For example, a... MORE
Use parent stations to allow you to run lots of activities with a parent overseeing each activity.
It requires one parent, minimal setup and minimal instructions. Each station runs for two to three minutes before the players move to another station. MORE
Should an attack be successful at a 2 v 1 every time? At the top level, most of the time you would have thought, yet you would be surprised how often they fail.
Add in another attacker and defender, or even two attackers and one defender, and that ratio of success drops very quickly.
But it is still a golden opportunity to make ground and even score. So, you need to increase the success rate, and you do this by creating as many scenarios as you can. MORE