A good shift drive doesn’t happen by accident. Build it with this session, in which players have to execute the lift and jump under pressure, and shift the point of the contact before the drive is set up. MORE
A hooker works with one attacking pod for five throws while the other pod defends.
The pods must stand next to each other, forcing a straight jumping and lifting contest. The challenge is to beat the other pod into the air for the ball.
The hooker then swaps over to work with the other pod and the roles are reversed.
What to call out
“No triggers, don’t give your jump away”
“Be dynamic but don’t rush”
“Read the opposition. What’s their body language telling you?”
Allow the pods to move forwards, backwards or both to find a free jump. The challenge here is to be quicker on the ground and faster into the air.
Competition is great for this activity. Keep a
count of the success on the five throws. For every one they steal as opposition, they also steal that point. See who gets the most points out of the 10 throws.