This great warm-up game prepares players to take a bad pass then make an excellent instant pass to a team mate to ensure the attack keeps going no matter what quality of ball first received.
Set-up
A 10m square with two players in the middle and two at either end facing each other (picture 1). One ball per square.
The rules
Outside player (A) passes the ball to put player 1 under most pressure – up high, down low, to the left or right. However, ensure all passes can be caught (picture 2). When player 1 catches the ball, he has one second to make a pass to player 2’s chest area – anywhere else is a poor pass (picture 3).
Once player 2 has caught the ball, he passes to player B and the game starts again. Switch players round. The player who makes the most passes to chest height in one minute is the individual winner.
Have lots of groups and work out the best group by adding all scores together. Every player plays in all four positions so game takes a maximum of five minutes with change rounds.
Scoring
One point for every clean catch from a poor pass.
Another point for an accurate pass within a second.
A point for an accurate pass to an outside player.
Tell them
“Hands up at all times, reacting to a pass.”
“Look at the receiver, listen to the call and pass quickly to the chest”.
Coaching tips
This game allows players to move around and have fun, providing key time to gain confidence with ball in hand.
Don’t teach falling over. Teach the players to bounce themselves and therefore the ball off the ground and back into the game. It reduces the fear of falling by making the players embrace the ground as part of a skill for continuity. MORE
“The supporting player starts in front of the ball carrier, while the defender has his back to the attack. When you shout play, with the supporting player walking forward and the defender out of position, the players will have to think quickly to come up with winning solutions.” MORE
Change your try lines so they extend up the edges of the pitch to create a new sort of challenge for the players. The initial outcomes may seem strange, yet you may find the longer-term benefits help your team’s go forward. MORE
Create a fatiguing decision-making exercise for your players. In this 4 v 2 game, the players have 90 seconds to score as many tries as possible but can choose which line to attack each time. MORE