This passing game has been given an extra dimension by giving each ball a numerical value and injecting extra pace into proceedings once a certain number has been reached.
Set-up
A 25x20m box divided in two lengthways by a 1m channel containing seven balls numbered 3 to 9 (picture 1). Four players plus you as feeder (C).
The rules
You pass a numbered ball from the channel to the first player in the line of players working at jogging pace. The players pass to the end of the line as they jog up the pitch and the last player shouts out the number on the ball and puts it down for a try. You keep count of the number (picture 2).
At the far end, players turn into the next half of the box, run back to you and continue taking passes until the total number on the balls has reached 30 at which point you tell them and the next run is done at full pace (picture 3).
Set up two boxes and race two teams against each other. To make things harder, add two defenders once the 30 is called.
Scoring
The first team to score a try after reaching a total of 30 passing points wins.
Tell them
“Stay focused on the ball even when not in possession.”
“Hands up to receive the ball, pass across body, in front of the next receiver.”
Coaching tips
You want players to concentrate not only on passing but also on catching and communication skills.
Don’t teach falling over. Teach the players to bounce themselves and therefore the ball off the ground and back into the game. It reduces the fear of falling by making the players embrace the ground as part of a skill for continuity. MORE
“The supporting player starts in front of the ball carrier, while the defender has his back to the attack. When you shout play, with the supporting player walking forward and the defender out of position, the players will have to think quickly to come up with winning solutions.” MORE
Change your try lines so they extend up the edges of the pitch to create a new sort of challenge for the players. The initial outcomes may seem strange, yet you may find the longer-term benefits help your team’s go forward. MORE
Create a fatiguing decision-making exercise for your players. In this 4 v 2 game, the players have 90 seconds to score as many tries as possible but can choose which line to attack each time. MORE