Create a competition to get to the line, with the attacker either using speed or evasive skills to beat a defender coming from a different angle.
This easy to set up activity can be run as a breakout from games or as a large group in lots of boxes. Mix up the players so sometimes they are evenly matched and other times, there’s a bit of mismatch in favour of the defender.
Put a defender on cone A, B or C and an attacker on cone D, E or F.
When you say “GO” the attacker has to run over to the opposite line without being touched.
Have an attacker and defender walk/ run to and fro between their outside cones (A to C, D to F as for activity 1).
Then shout “GO” and the attacker aims to do as he did before.
Why not introduce full tackling? This is a good session ender, with prizes for winners, or forfeits for losers, like collecting up the cones.
Keep light on your feet.
Attack hard one way, then step the other and attack that way.
For the youngest players, keep the ball in two hands so there is no chance of a handoff.
Lineouts are a powerful attacking weapon, especially if you can set your maul well. Done well and you could be rolling in to score from outside the 22m. Here’s a plan to get yourself set in just three weeks.
You won’t be starting from scratch when it comes to perfecting maul skills but simply building on what players already know. MORE
Put your players into more realistic scenarios so they can test their skills in the same circumstances as they would in the game. It’s also a good test for the defenders too.
It creates great go forward and the two players on either side of the catcher prevent the ball from being grabbed by the opposition. MORE
The clearing pass from a ruck isn’t always made by a scrum half. Every player in your team needs to be able to perform it as it is unrealistic to expect the 9 to be at every breakdown.
This activity is designed to make as many clearing passes as possible to allow you to see everyone’s ability. You then help players improve. MORE
Decision-making scenarios need to be slightly different every single time. Otherwise, players are not making decisions, they are simply repeating a technique. Here’s how to set up challenges that also create good habits. To beat one defender with two attackers, the ball carrier must draw the defender and then release a pass so the defender... MORE
Test out whether support players are in place by having the ball carrier use a “no-look pass”, confident their support will be there and responding only to a call.
The ball carrier passes as normal without looking, responding to a call knowing the support player is in place. This maintains go forward and speed in the attack. MORE