Ball carriers have a better chance of beating tacklers if they are going forward and changing their angles. Encourage players to do this, even if they are facing two or more defenders.
Players need the confidence to go forward evasively with the ball. This session introduces the skill and then puts it into pressure situations. Don’t be surprised if the more timid players find it hard to start with. This session might need repetition on a number of occasions.
Put at least two players at one end of the cone set up (see the top picture), and one at the other end.
The first with a ball runs through the cones so he goes outside then inside and then outside.
He then stops and pops the ball up for the next player who runs down the other side of the box in the same fashion.
Make sure they start slowly and then speed up as they become more adept at the skill.
Develop by having a player try to beat two defenders.
He takes a pass before coming forward.
Use cones to mark out target zones to see if he can get beyond certain points.
Use grab or full tackling.
Finally have two players trying to beat three defenders.
The first receiver can either run or run and pass. Allow offloads.
Create 3v2 situations in a training context that disrupt the attack and defence enough to make them concentrate on good skills rather than “gaming” the scenario. Gaming the scenario means players manipulating the rules and setup to win the game in a contrived manner rather than using the natural order of rugby. For example, a... MORE
Use parent stations to allow you to run lots of activities with a parent overseeing each activity.
It requires one parent, minimal setup and minimal instructions. Each station runs for two to three minutes before the players move to another station. MORE
Should an attack be successful at a 2 v 1 every time? At the top level, most of the time you would have thought, yet you would be surprised how often they fail.
Add in another attacker and defender, or even two attackers and one defender, and that ratio of success drops very quickly.
But it is still a golden opportunity to make ground and even score. So, you need to increase the success rate, and you do this by creating as many scenarios as you can. MORE