Turnover Defence Game

In a real match situation, teams need to be ready to adjust from attack to defence, or vice versa, in the blink of an eye. This game helps players understand how to gain field position and realign quickly when play changes round suddenly.

What you need for this game

  • 2o Players
  • 1 Ball
  • 6 Cones



Use cones to mark out a playing area measuring 60m x 40m. Use more cones to mark a halfway line. Only one end is used as a try line, as shown.


This game should be played to regular two-handed touch rugby rules.

What you do as coach

Divide your players into two teams of 10. Nominate a team to begin as attackers and give them the ball.

In this game, whichever team is in possession, they always attack in the same direction, towards one try line.

The attackers start with the ball and attack upfield towards the try line. The defenders try to prevent them advancing, as in a normal game of two‑handed touch rugby. After one tackle or error, the ball is placed on the ground and the teams swap ends, so the team that were defending are now attacking towards the same try line.

To ensure the game isn’t too quick, have a 3-second count before the attack can pick up the ball.

Points can be awarded for tries scored or against errors made in attack.

Turnover Defence Game-1

  • Two teams of 10.
  • Team in possession always attack same try line.
  • Turnaround after every tackle or error.
  • Attackers wait 3 seconds to pick up ball.

Observe:This game is all about turning from defence into attack and back again at speed. Look to see which of the players copes with this well.

Shout out:The speed of the turnaround calls for quick reactions and the ability to realign quickly and efficiently. Remind your players of this.

Expand:If the one tackle or error turnaround rule is proving to be too onerous, don’t be afraid to increase the count to two tackles or more.

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