EXPERT SESSIONS AND ADVICE FROM QUALIFIED AND EXPERIENCED GRASSROOTS RUGBY COACHES

Channel surfing

Get attackers reacting to what they see by allowing them to decide how many players are needed to beat a set number of defenders in a narrow channel, using contact only as a last resort.

SET UP

A 40x30m box divided into three channels lengthways – 1, 2 and 3.

Play 5v5 – attack v defence – start with your back to the defence (picture 1).

THE RULES

Players work across and back through the channels. Before players enter a channel, you say how many defenders are needed the attackers then decide how to score/move the defenders/set up a phase while staying in the channel (picture 2).

After 10 seconds (if a try has not been scored), shout “CHANGE” along with the number of defenders required and the players move into the next channel (picture 3).

Continue until all three channels have been used, repeat, then switch attack and defence to find the winning team.

SCORING

Five points for every try scored within the time limit with extra points awarded for “good decisions” such as well-timed passes and breaks. The defence gets five points for preventing a try within the time limit plus a point for every successful tackle/force out of the channel completed.

TELL THEM

“Decide how many attackers are needed.”

“Crisp, clean passes, out in front, hands across the body.”

COACHING TIPS

Your hardest task is making players see there are other options to contact and recognising a good attacking opportunity. This full contact game can help with this.

 

Fun rugby games for 12 to 15 year olds key

Channel surfing - part 1

 

Channel surfing - part 2

 

Channel surfing - part 3

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