Creating overlaps increases your chance of all positive results: scoring tries, gaining ground, making breaks and quick recycled ball. So use planned moves from the scrum base to manufacture a 3 v 2. MORE
Clearing out and taking off
Make sure your players take off when they arrive at the tackle contest – they should “land” first and then drive up. This activity will reinforce the correct technique and put your team on the front foot.
To be able to drive up from a low position, the arriving rucker must land his hands on the ground before bouncing up and forward powerfully.
- Set up the tackle tube and ruck pads.
- Put a player on top of the tube, and a ball in front of the pads.
- Put a player about 5m away from the tube and pads and to the side.
- He has to come towards this, turn, square up, and drive the tube backwards.
- It will naturally bend, so he must maintain his feet and make a good bind to continue to push it backwards.
- The player approaches the tube and squares up.
- He dips down to “land”, going on his hands.
- He then drives up and takes off.
- Develop by having a player reaching over some ruck pads, so the incoming player has to get low and drive him back.
- Land by putting the hands on the ground and driving up.
- Keep working the feet to maintain balance and leg drive.