Set up this problem for your players to solve and the solution might turn into a play. The extra attacker arrives from behind the front line and looks to attack different gaps.
The hidden third attacker can create space for the ball carrier and front line support player as the defenders might be drawn to potential threats.
ACTIVITY
ABOVE: Here, the first receiver fixes the defender and passes to the back attacker. Note the passer should pass so they are blocking the defender sliding across.
Split the players into three attackers and two defenders. Have a feeder pass the ball into the attackers.
The third attacker should start behind the front line.
The attack should use passing and running to beat the defence.
Initially let your players have a go without any instruction on how to exploit potential gaps.
ABOVE: Here, the first receiver draws out the defender and passes inside (or goes themselves).
A big help is to start them in an L formation, this will add pace, depth and decoy. Once they have had several attempts show them some options as outlined in the diagrams.
ABOVE: Here, the first receiver passes late, and the outside attacker draws the defender away and passes inside.
DEVELOPMENTS
Have the attackers start at the side and run into position before receiving the ball.
Allow grab tackling, so the ball carrier can pass out of the tackle.
LOOK FOR
All the attackers play at game speed, with urgency.
Defenders are drawn away from where the ball is going.
Defenders are fixed and flat-footed.
Passes are accurate and let the receiver take the ball comfortably.
The attack uses a variety of running lines and options to assist the success of the 3 v 2.
The attacking players communicate with each other to help the decision making or to help create a decoy.
“The supporting player starts in front of the ball carrier, while the defender has his back to the attack. When you shout play, with the supporting player walking forward and the defender out of position, the players will have to think quickly to come up with winning solutions.” MORE
Develop ball carriers with some grit and determination to power through the tackle situation. If they don’t break the tackle, at least they provide a good target for their support players. This session creates ways to test their mettle. MORE
Create a fatiguing decision-making exercise for your players. In this 4 v 2 game, the players have 90 seconds to score as many tries as possible but can choose which line to attack each time. MORE
Understand how to create then take advantage of 3 v 2s by isolating and splitting the two defenders. The chaotic starts mean more options and decisions for all the players involved. MORE