There’s more than one way to score a try and more than one way to gather the ball to score a try. Let the players discover lots of options. MORE
The key to exploiting turnover ball is to recognise it quickly and get your attack organised fast. Use live games to provide your players with examples of turnover ball situations.
Ask them to recognise when turnovers are likely to occur. For example when the opposition ball carrier gets isolated, there is a knock-on in the tackle or a two-man tackle is made.
As soon as the ball is won the nearest player should make the call that turnover ball has been secured. In the picture below the team is set up in defence and the tackler has won the ball.
The scrum half, defending the back of the breakdown, immediately calls “FRANCE BALL” – the turnover call.
Practise different options in different areas of the pitch. Always remember that quick reactions will give you players more options. In your 22 you want a safe option most of the time, either a kick or the forwards hitting the ball up in tight (option 1 in the picture below).
Outside your 22 you can afford to be more adventurous. As a basic rule get the ball two passes away from the turnover before taking contact again.
As soon as the ball is turned over the opposition are likely to concentrate defenders in that area so moving the ball wider can exploit some big spaces (options 2 and 3 below).