Divide your players into teams of four and put each team behind a line of cones.
Each player should hold a ball in two hands.
When you say “go”, the front players race to the other end of the lines making sure they swerve in and out of the cones as they go. They should use pretend moves and dodges to change direction.
Repeat for the next players in each team and so on.
Develop by making players stand by some of the cones so that the runners have to use pretend moves and dodges to avoid them. Rotate players so that they take turns on the cones.
What you say
“Use pretend moves and dodges to change direction”
How many players do I need
You can run this game with as many teams of four as you like – just remember to space the teams at least 3m apart.
Understand how to create then take advantage of 3 v 2s by isolating and splitting the two defenders. The chaotic starts mean more options and decisions for all the players involved. MORE
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Should an attack be successful at a 2 v 1 every time? At the top level, most of the time you would have thought, yet you would be surprised how often they fail.
Add in another attacker and defender, or even two attackers and one defender, and that ratio of success drops very quickly.
But it is still a golden opportunity to make ground and even score. So, you need to increase the success rate, and you do this by creating as many scenarios as you can. MORE
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Set up this problem for your players to solve and the solution might turn into a play. The extra attacker arrives from behind the front line and looks to attack different gaps.
The hidden third attacker can create space for the ball carrier and front line support player as the defenders might be drawn to potential threats. MORE