Create attacking shape, where forwards understand where they are supposed to run to support the next phase of play. The groups of forwards are called pods and need to work together.
ACTIVITY
Split your forwards into two groups (pods) of three plus one player to act as scrum-half (9). > Start the two pods of three together at the side of at least four gates of cones.
The 9 pops the ball to a player in the first pod. They run through the nearest gate, present the ball for the 9 to pass to the next pod who are arcing around to attack the second gate.
This is repeated for the first pod into the third gate and so on. Keep the exercise slow to make it more game realistic.
GAME SITUATION
Split your team into eight attacking forwards in two pods of four, a scrum-half, fly-half and centre, and then up to eight defenders.
One pod lies on top of the two tackle tubes, and the other pod stand in a scrummage position in front of the bags.
The scrum-half passes the ball to the fly-half who, with the centre, attack the defence in front of them. One of the pods supports and the other pod arcs round to take the next pass. Build your pod attacks from these situations.
Good shape in rugby means your players are into position quickly to attack from the next phase. The shape refers to threatening alignments, with all ball-carrying options well supported. MORE
Create 3v2 situations in a training context that disrupt the attack and defence enough to make them concentrate on good skills rather than “gaming” the scenario. Gaming the scenario means players manipulating the rules and setup to win the game in a contrived manner rather than using the natural order of rugby. For example, a... MORE
Use parent stations to allow you to run lots of activities with a parent overseeing each activity.
It requires one parent, minimal setup and minimal instructions. Each station runs for two to three minutes before the players move to another station. MORE
Understand how to create then take advantage of 3 v 2s by isolating and splitting the two defenders. The chaotic starts mean more options and decisions for all the players involved. MORE
One player goads another, then touches the line and races to the other end to avoid being touched by the chaser. It’s a like smaller version of the Bangladeshi game of Kabadd MORE
Should an attack be successful at a 2 v 1 every time? At the top level, most of the time you would have thought, yet you would be surprised how often they fail.
Add in another attacker and defender, or even two attackers and one defender, and that ratio of success drops very quickly.
But it is still a golden opportunity to make ground and even score. So, you need to increase the success rate, and you do this by creating as many scenarios as you can. MORE