Give the attack a time limit, say 30 seconds, to get the ball back into the circle.
An attacker must be in possession of the ball when he enters the circle. The ball cannot be thrown in.
The attack finishes if a try is scored, the ball is knocked down or dropped, or the ball carrier is touched.
Four points for a try.
One point to the defence for every 10m from the circle the ball was either knocked down, dropped or the ball carrier was touched in possession.
What to call out
“Run to spaces in attack.”
“Pass away from danger.”
Rugby coaching notes
The attack might need to go away from the circle to find space and to spread the defence.
Sometimes let both teams out of the circle together, to contest for the ball. Make this variation full contact, with the attack finishing when the ball carrier is brought to his knees, rather than when he is touched.
The second receiver from a ruck or set piece needs to act as a ball carrying option or a support player for a close contact in the 10 channel. Often it’s the 12, but all players need to practise these skills. MORE
Develop better handling skills by forcing the players to manipulate the ball with one hand in and around the contact area. This session picks out some one hand contact situations for players to find solutions. MORE
Sometimes a player has to come forward from a standing start. They need to make best use of the space in front of them to beat the defenders and create go forward.
Fight for every inch in contact, even from a standing start. MORE