Encourage all the best attributes in a good defensive line with this game of slide and hammer. It will improve your teams’ line speed and cohesiveness. MORE
Around the corner and into action
In this attack and defence decision-making challenge, the two groups work on their roles and techniques coming around the corner from a ruck.
I like to make my “drills” as realistic as possible and here we have a situation where players are arriving after a ruck. There’s either going to be even numbers or a defensive overload. That means decisions around protecting the ball or breaking the line by the attack. Defenders decide whether to leave the ball or pilfer it.
Put six defenders behind a set of cones representing a ruck and on the other side, a feeder (9) and three attackers.
Secretly nominate how many defenders are going to come forward to defend one side of the ruck (four to six).
The attackers run into position and the 9 initiates the play, by either passing or running. Play full contact and finish after a maximum of two rucks.
A: Attackers should aim at a weak shoulder and look to offload if the numbers are even.
B: With a defensive overload, the ball carrier has to slow up and connect with his support.
C: The defenders have to assess if they have a chance to go for the ball or leave it and get back into the defensive line.
D: In general, leave the ball if it’s a passive tackle, but go for it if it’s a dominant tackle.