Return to play

Supporting the break

in Attack, Return to play, Rugby drills

Develop how the support player tracks the ball carrier so he can be ready to take a pass or help the ball carrier should he be tackled. Reading the movements of the ball carrier means the support player can find themselves in the best positions to receive the next pass. MORE

Core skills for 3 v 2s

in Attack, Return to play, Rugby drills

Help develop good passing and running line habits so players can execute 3 v 2s in all sorts of game scenarios. The session builds from technique through to skill activation. To hold defenders, attackers must run straight and pass hard. Simple techniques which need honing week-in, week-out. MORE

Stage D sessions: Combining TACKLE and RUCK

in Contact, Return to play, Rugby drills

In this session, we are going to combine the work we’ve done in the previous two sessions to check for understanding and finally build more of a live rucking situation. To do this we will use two elements from previous sessions to check for understanding (part three from sessions one and two) and to ensure safety is still paramount. MORE

Stage D 15 minute contact session

in Return to play, Rugby drills, Tackling

Here is a 15-minute mini contact session based on reintroducing players to the contact area. What’s important in this early stage is to revisit the basics of contact. Not only as players’ techniques may have slipped during lockdown, but also in an effort to make everyone’s contact area safer and better. The session focuses on technique in a safe but competitive environment, enabling the players to have fun with first getting the contact positions right and then working on their tackling. MORE

Game changer

in Return to play, Small-sided games

Challenge players to react to the chance to have an extra player in attack and how to defend against it. It’s a quick game, so decisions will need sharp action. No match has unequal numbers unless there’s a yellow card. But sometimes the attack has an overload as a tackler is temporarily indisposed. Replicate that with this game. The “changer” will be doing most of the thinking. MORE

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