EXPERT SESSIONS AND ADVICE FROM QUALIFIED AND EXPERIENCED GRASSROOTS RUGBY COACHES

Three v twos

Nothing is more of a core skill than fixing defenders and passing to space, especially for 3v2s. This session works on converting running and passing skills into good habits in matches. The session ends by putting these skills into a game.


Warm up time: 5-7
Session time: 8-10
Development time: 10-15
Game time: 10-15
Warm down time: 5-8


What to think about

The start of the session is disciplined, with players having to run down narrow channels and pass before they reach a certain point. You can, of course, adjust the distances to challenge players. Even better, make players adjust the channels themselves.

There is plenty of activity, with players running through a cyclical drill (meaning they end up where they started). Be mindful that players work on the skill, not the drill. Slow things down if necessary.

Set-up

  1. Run straight, pass the ball across the body.
  2. Target the pass in front of the receiver, at chest height.
  3. Pass firm, looking at the receiver.
  4. Receiver: Run straight on to the ball (hips facing up the pitch).

What you get your players to do

Put a player in each channel, with a feeder to the side (see picture 1).

The ball is fed to the first player who must pass before he reaches the cone in his channel. The second player repeats. When the third player receives the ball, he goes around his cone and sets up as the feeder for a return passing movement (see picture 2).

In the meantime, the other players fill in the empty channels and turn to face back up the channels to repeat. Repeat four times before allocating new starting positions.

Three attackers running down a channel each, passing the ball before they reach the cone in their channel.

Three attackers running down a channel each, passing the ball before they reach the cone in their channel.


Development

Make players swap roles as they reset for each repetition. For instance, the first receiver becomes the third receiver on the return run. This aids communication skills.

Add another channel, so there is at least one longer pass.

Put static defenders in each channel.

When the ball reaches the third player, he runs around his cones and becomes the feeder. The other players fill in the channels and the movement is repeated back up the channels.

When the ball reaches the third player, he runs around his cones and becomes the feeder. The other players fill in the channels and the movement is repeated back up the channels.


Game situation

Set up four attackers and a feeder as in picture 3, with two in front and two behind at an offset angle.

Put two defenders in front of the first two attackers. The ball is fed into the attackers, who have to beat the defenders (who are using two-handed touch).

Give the defenders different instructions on how to defend (like rush up, hold back, focus on certain players).

Four attackers and a feeder start with two in front and two behind. They aim to beat the two defenders in front of them once they have been fed the ball. Use twohanded touch.

Four attackers and a feeder start with two in front and two behind. They aim to beat the two defenders in front of them once they have been fed the ball. Use twohanded touch.


What to call out

  • “Call when you want the ball.”
  • “Attack the inside space, between the cone and the nearside of the channel.”
  • “Push your hands towards the receiver.”
  • “Avoid spin passes if possible.”
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