Initially, this session works on the defensive roles of an openside flanker from a scrum. It then develops into an attack and defence session from a backline attack close to the scrum. You could run this with the back row and backline, allowing the front five to work on other skills.
Initially, this session works on the defensive roles of an openside flanker from a scrum. It then develops into an attack and defence session from a backline attack close to the scrum. You could run this with the back row and backline, allowing the front five to work on other skills.
Warm up time: 5
Session time: 5-8
Development time: 6-9
Game time: 15-20
Warm down time: 7
What to think about
With the adoption of the Experimental Law Variations (ELVs) for scrum offside lines, there is more space between the scrum defence and the attacking backline. This means there are new challenges for openside flankers and consequently the defending backline.
ELVs at the scrum mean the openside flanker is now closer to the opposition’s 10 than anyone in his own backline. He needs to choose whether to go straight in for the tackle on the 10, or shadow him if he is more likely to pass the ball than run with it. You can also look at the roles of 8 and the backline.
If the attack can breach the gain line, it gives them a distinct advantage in the next attack because the defending forwards will be running back from the scrum while the attacking forwards will be running on to the ball.
set-up
In defence, cut down the space from the scrum as a team with players 7, 8, 10 and 12 working together as a unit.
In attack, fix the defenders from the scrum, and pull the backline defenders out of position.
What you get your players to do
Mark out the depth of a scrum at the side of the area and where the defending team would start from with cones. Also mark out starting positions for players in a normal scrum and a scrum that wheels.
Put one player in the defending flanker position and three attackers standing in the 9, 10 and 12 positions.
9 releases the ball to 10, and the defending flanker has to stop the attack scoring at the far end. 10 can only receive a second pass if he runs outside 12.
Swap players around and start the flanker from different cones.
After 9 passes out, the defender tracks down the first receiver (10) and then the second (12). Change the starting positions to replicate wheeled scrums.
Development
Position extra cones and two ruck pads to represent the back of the scrum (so players have to run around if there is a wheel). Add in a defending 10 and 8. The objective is to stop the attack reaching the gain line (the midline of the scrum).
Related Files
Advanced-276-scrum-d.pdfPDF, 185 KB
After 9 passes to 10, the defenders (7 and 8) aim to create a double tackle on either the first (10) or the second (12) receiver.
Game situation
In a wider area, using the same set up, add another ruck pad at the back of the attacking scrum. Add a player at outside centre and flanker for the attack, and a 9 and 12 to the defence. The objective is to stop the attack reaching the gain line (the midline of the scrum). Play one phase after that.
The attack aims to reach at least the midline of the scrum (the gain line).
What to call out
“7: keep inside the ball”
“Defending 10: take your line from 7”
“Move up quickly, don’t give up space close to the scrum”
Dan is a practising RFU Level 3 coach and coach educator. He is head coach of Bristol Schools U18s, assistant coach with City of Bristol Schools U16s and the Rugby Performance coach for Bristol Grammar School. Dan is also a coaching and development consultant for World Rugby Development Programmes, and club performance adviser for St Mary's Old Boys.
He was a lead coach with the Bristol Bears DPP programme, head coach of Swansea Schools U15, Young Ospreys Academy, assistant coach ...
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This session works on players taking the ball into contact in groups of four. This is most likely in a game when you know the opposition is ...
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