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Creating quick ball from slow ruck ball requires a dynamic platform. Your team needs to draw in defenders and recycle good possession for the next attack. This session develops one method which is to create a mini-maul at the side of the ruck. Though primarily for forwards, it is useful for backs as well.
Creating quick ball from slow ruck ball requires a dynamic platform. Your team needs to draw in defenders and recycle good possession for the next attack. This session develops one method which is to create a mini-maul at the side of the ruck. Though primarily for forwards, it is useful for backs as well.
Warm up time: 7-10
Session time: 10-15
Development time: 10-15
Game time: 15-20
Warm down time: 7-10
Do you have specific calls when you perform a “ruck and move”? Supporting players need to know whether they are going to drive on to the player or expect a pop pass or offload. When is the best time to “pick and go”or when to mini-maul? Mini-mauls work best when there are enough supporting players in position. “Pick and go” requires fewer players and is best when the ruck ball is quicker and your side want to keep the momentum of the attack going forward. What is the role of the scrum half? He will be organising the forwards and should not get involved in the close contact situation.
Place one player into a press-up position over the ball, acting as the back feet of an attacking ruck. Another player picks up the ball and goes around the side of the ruck. Two other players support. Two opposition players defend passively. Perform the exercise in slow motion to start with to ensure the right body angles and binding.
Split into two small teams. Starting in the middle channel the attacking side, who always keep the ball, move forward. When they are tackled or stopped they need to form a ruck or mini-maul,and then attack once more in the same channel. They then need to attack into one of the other channels. Once they have recycled the ball they attack again in this channel. Finally they need to attack much wider and into the channel they have yet to enter. Attackers are not allowed to go outside any channel until they have won two rucks or contacts. Vary the level of pressure by not allowing the defence to compete for the ball to start with.
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