EXPERT SESSIONS AND ADVICE FROM QUALIFIED AND EXPERIENCED GRASSROOTS RUGBY COACHES

Land on two feet and go!

This session builds up a simple skill: Landing on two feet and stepping away from contact is a pre-sidestep motion It is a good technique for all players. When moving at speed and with a potential tackler in pursuit, they can jump, land and step, either to beat the defender or offload.


Warm up time: 5-7
Session time: 7-10
Development time: 10-15
Game time: 10-15
Warm down time: 5-7


What to think about

Ideally the player should have two hands on the ball when he lands. However, he might find it easier to jump and land with one hand on the ball. Start by encouraging two-handed landings because this gives the players flexibility to pass. In reality, the best players can do either.

Since the player needs to step both ways, he should land with his feet just outside his shoulder line. The key is to land with a slight knee bend and not sink too far before driving off.

Set-up

  1. Jump and land on two feet, with hips and shoulders square.
  2. Drive to one side and accelerate away.

What you get your players to do

For each group of four players, set up a ruck pads and tackle tube obstacle course (see picture 1). Give each group a ball and place two players at each end of the course.

Carrying the ball, the first player jumps over the pad obstacle, landing on two feet, before jumpstepping to one side of the tube. He runs to the end and passes the ball to the next player. Make sure all players jump-step to both the left and right of the middle obstacle.

The ball carrier jumps over the first ruck pad, landing on both feet before stepping to the side of the tackle tube.

The ball carrier jumps over the first ruck pad, landing on both feet before stepping to the side of the tackle tube.


Development

Add another player as a supporter who takes a pass as the player gets level with the tube (see picture 2).

Make another player pass the ball to the “jumper” as he reaches the tube.

Take out the tackle tube and get a player from the opposite line to jump into the middle area and spread his arms to grab the ball carrier.

The stepping player passes after the step, just as he reaches the tackle tube.

The stepping player passes after the step, just as he reaches the tackle tube.


Game situation

Split into groups of two pairs, attack v defence. Both start opposite each other about 3m from a line. Make the ball carrier attack the line and the defender in front of him. Just before contact he passes to his partner who uses a two-footed land and step to beat the defender in front of him (see picture 3).

Develop the game by having a runner to support the move.

The ball carrier releases the receiver as late as possible who jump-steps to beat his defender.

The ball carrier releases the receiver as late as possible who jump-steps to beat his defender.


What to call out

  • “Spring off with two feet”
  • “Keep your head up as you jump, reading the situation in front of you”
  • “Sprint once past the bag, don’t slow down”
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