Covering core and advanced skills, each Practice Plan provides the blueprint for an entire session for you to run with your team. A quick read through and you've got a ready-made session to take on to the pitch. Perfect for when you're running late and don't have time to hunt around for new ideas.
Practice Plans can be adapted by the coach to suit any age group from age 7 to 16, and are appropriate for adult teams. As a Rugby Coach Weekly subscriber you can access all 200 Practice Plans on the website covering the entire range of skills and tactics, in a format you can easily print and take to training.
The use of pods, that is small pre-defined groups of players, used to be the preserve of the top teams. However you can utilise these groups to help your players gain more structure and, crucially, know where they have to run and who they have to support. MORE
The fend is controversially illegal up to certain age groups. It is an important attacking weapon though, which can be utilised to beat a player one-on-one or to offload to break through a defensive line. It needs practising, especially so players can use it in games once they’re of age. MORE
Play a game of six versus six and give the attacking team two balls. Strategically the attack should split themselves into two groups as should the defence, the decision making and spatial awareness will become apparent as the game develops. Once a try is scored everyone focuses on the remaining ball. Start with touch rugby before developing into full contact. MORE
Get rucking. This session will make your players ruck more than they will in a game, so they will be more than match ready. They will have to ruck fast, efficiently and when they are tired. The session takes place in a square, so players cannot arrive from the wrong angle or side. MORE
Spinning out of a tackle can provide the momentum to break through it and move beyond the defender. Support players need to read the spin and be on hand to take a pass. This session works on both these skills. MORE
The fly half (10) is known in some parts of the world as the “pivot player”. From his controlling position he can launch his team away from the opposition forwards and into open spaces. He needs to be comfortable with his options and this session builds the awareness to appreciate them. MORE
The most simple support system has one player either side of the ball carrier. This tripod formation means that the ball carrier can turn either way in contact or before contact to find support. However the system only works if the supporting players react correctly. This session creates situations for the supporters to read the movements of the ball carrier. MORE
Some players have the natural ability to beat a player one-on-one, but don’t know when to use it or have lost their confidence. Others need the skill to be developed. Even if the player cannot get past his opponent by using this skill, he should at least get beyond the defender and create “go forward” ball. MORE
Passing out of contact can devastate an opposition defence. The receiver can often get behind the defensive line and the ball is kept “clean”. This means that the momentum of continuity is not broken. This session works on your players keeping the ball alive by driving through the tackle, and then passing out of the tackle. MORE